1 | Name: airstrike |
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2 | Version: 1.0 |
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3 | Release: 2.pre6%{?_dist_release} |
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4 | Summary: 2D Air combat |
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5 | Summary(ja): 複葉機による二次元対戦ゲーム |
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6 | Vendor: Project Vine |
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7 | Distribution: Vine Linux |
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8 | |
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9 | URL: http://icculus.org/airstrike/ |
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10 | Source0: %{name}-pre6a-src.tar.gz |
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11 | Source1: %{name}48x48.png |
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12 | Source2: %{name}.desktop |
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13 | Source3: %{name} |
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14 | Patch0: airstrikerc.patch |
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15 | License: GPL |
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16 | Group: Applications/Games |
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17 | BuildRequires: SDL-devel SDL_image-devel SDL_mixer-devel |
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18 | BuildRoot: %{_tmppath}/%{name}-%{version}-root |
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19 | Prefix: /usr |
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20 | |
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21 | %description |
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22 | Airstrike is a 2d biplane dogfight game in the tradition of the |
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23 | Intellivision and Amiga games 'Biplanes' and 'BIP'. It features a |
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24 | robust physics engine and several other extensions of the original |
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25 | games. |
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26 | |
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27 | %description -l ja |
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28 | IntellivisionとAmigaのゲーム、'Biplanes'と'BIP'に似た、2Dの複葉機対戦 |
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29 | ゲームです。元になったゲームに比べ、強健な物理エンジンと新たに追加された |
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30 | 拡張機能が特徴です。 |
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31 | |
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32 | %prep |
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33 | rm -rf $RPM_BUILD_ROOT |
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34 | %setup -q -n %{name}-pre6a-src |
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35 | %patch0 -p1 |
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36 | |
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37 | %build |
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38 | make airstrike-sound |
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39 | |
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40 | %install |
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41 | mkdir -p $RPM_BUILD_ROOT%{_bindir} |
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42 | mkdir -p $RPM_BUILD_ROOT%{_datadir}/applications |
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43 | mkdir -p $RPM_BUILD_ROOT%{_datadir}/%{name}/data |
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44 | mkdir -p $RPM_BUILD_ROOT%{_datadir}/%{name}/data/sound |
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45 | mkdir -p $RPM_BUILD_ROOT%{_datadir}/pixmaps |
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46 | mkdir -p $RPM_BUILD_ROOT%{_mandir}/man6/ |
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47 | |
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48 | install -p -m 755 %{name} $RPM_BUILD_ROOT%{_datadir}/%{name}/%{name} |
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49 | install -p -m 644 airstrikerc $RPM_BUILD_ROOT%{_datadir}/%{name}/ |
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50 | install -p -m 644 data/*.png $RPM_BUILD_ROOT%{_datadir}/%{name}/data |
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51 | install -p -m 644 data/*.txt $RPM_BUILD_ROOT%{_datadir}/%{name}/data |
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52 | install -p -m 644 data/sound/* $RPM_BUILD_ROOT%{_datadir}/%{name}/data/sound |
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53 | install -p -m 644 %{SOURCE1} $RPM_BUILD_ROOT%{_datadir}/pixmaps |
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54 | install -p -m 644 %{SOURCE2} $RPM_BUILD_ROOT%{_datadir}/applications |
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55 | install -p -m 755 %{SOURCE3} $RPM_BUILD_ROOT%{_bindir}/%{name} |
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56 | install -p -m 644 doc/airstrike.6 $RPM_BUILD_ROOT%{_mandir}/man6/airstrike.6 |
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57 | |
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58 | |
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59 | %clean |
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60 | rm -rf $RPM_BUILD_ROOT |
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61 | |
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62 | %files |
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63 | %defattr(-,root,root) |
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64 | %doc COPYING LICENSE INSTALL README ChangeLog |
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65 | %{_bindir}/%{name} |
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66 | %{_datadir}/pixmaps/%{name}* |
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67 | %{_datadir}/%{name}/* |
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68 | %{_datadir}/applications/%{name}* |
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69 | %{_mandir}/man6/* |
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70 | |
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71 | %changelog |
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72 | * Sat Jun 18 2011 Kazutaka HARADA <kazutaka@vinelinux.org> 1.0-2.pre6 |
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73 | - rebuild for Vine Linux 6 |
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74 | |
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75 | * Sat Aug 16 2008 Shu KONNO <owa@bg.wakwak.com> 1.0-1.pre6vl5 |
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76 | - applied new versioning policy, spec in utf-8 |
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77 | |
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78 | * Mon Oct 9 2006 Ryoichi INAGAKI <ryo1@bc.wakwak.com> - 1.0-0vl1.pre6 |
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79 | - rebuilt for Vine Linux 4.0 |
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80 | - changed Group to Applications/Games |
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81 | |
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82 | * Sat Feb 5 2005 OOI Keita <ooik.ovwqlsjxcqwg4dc@privango.jp> - 1.0-0vl0.pre6 |
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83 | - add man |
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84 | - add jp summary and description |
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85 | - sound enable |
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86 | - airstrikerc.patch |
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87 | |
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88 | * Fri Feb 7 2003 Michal Ambroz <rebus@seznam.cz> |
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89 | - pre6 version |
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90 | |
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91 | * Wed Oct 26 2002 Michal Ambroz <rebus@seznam.cz> |
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92 | - initial spec file |
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