%define name sdlhana %define version 0.34 %define release 2%{?_dist_release} Summary: An SDL-based hanafuda game. Summary(ja): 花札ゲーム Name: %{name} Version: %{version} Release: %{release} #Source0: http://sdlhana.nongnu.org/files/%{name}-%{version}.tar.bz2 Source0: http://ftp.twaren.net/Unix/NonGNU/sdlhana/%{name}-%{version}.tar.bz2 License: GNU GENERAL PUBLIC LICENSE Group: Applications/Games URL: http://sdlhana.nongnu.org/ Requires: SDL, SDL_mixer, SDL_image BuildRequires: SDL-devel, SDL_mixer-devel, SDL_image-devel BuildRoot: %{_tmppath}/%{name}-%{version}-root Vendor: Project Vine Distribution: Vine Linux %description SDLHana is an SDL-based Hanafuda game. Hanafuda is a Japanese-oriented card game which is popular in Japan and Korea. %prep rm -rf ${RPM_BUILD_ROOT} %setup ./configure --prefix=%{_prefix} %build make %install make DESTDIR=${RPM_BUILD_ROOT} install #rm ${RPM_BUILD_ROOT}/usr/games/sdlhana mkdir -p ${RPM_BUILD_ROOT}%{_datadir}/pixmaps install src/%{name}.xpm ${RPM_BUILD_ROOT}%{_datadir}/pixmaps/ mkdir -p ${RPM_BUILD_ROOT}%{_bindir} install src/%{name} ${RPM_BUILD_ROOT}%{_bindir}/ mkdir -p ${RPM_BUILD_ROOT}%{_datadir}/applications cat > ${RPM_BUILD_ROOT}%{_datadir}/applications/%{name}.desktop < 0.34-2 - rebuild with gcc-5.4.0 * Sat Oct 17 2009 Shu KONNO 0.34-1 - updated sdlhana to 0.34 - changed source url * Sat Oct 11 2008 Shu KONNO 0.32-1vl5 - applied new versioning policy, spec in utf-8 * Sun Jun 3 2007 Munehiro Yamamoto 0.32-0vl2 - rebuild for VineSeed * Tue Mar 9 2007 Munehiro Yamamoto 0.32-0vl1 - initial build for Vine Linux # * Sun Mar 5 2006 0.32-0vlmp1 # - Update # * Sun Feb 5 2006 0.1-0vlmp1 # - initial build for Vine Linux # end of file