Summary: Library for client-server games Name: libggz Version: 0.0.14.1 Release: 3%{_dist_release} License: LGPLv2+ Group: System Environment/Libraries URL: http://www.ggzgamingzone.org/ Source: http://ftp.belnet.be/packages/ggzgamingzone/ggz/%{version}/libggz-%{version}.tar.gz BuildRoot: %{_tmppath}/%{name}-%{version}-root BuildRequires: libgcrypt-devel ## tls support: openssl (l)gpl compat? not sure, use gnutls for now -- Rex #BuildRequires: openssl-devel BuildRequires: gnutls-devel %description GGZ (which is a recursive acronym for GGZ Gaming Zone) develops libraries, games and game-related applications for client-server online gaming. Player rankings, game spectators, AI players and a chat bot are part of this effort. %package devel Summary: Development files for %{name} Group: Development/Libraries Requires: %{name} = %{version}-%{release} %description devel %{summary}. %prep %setup -q %build %configure \ --disable-debug \ --disable-static \ --with-gcrypt \ --with-tls=GnuTLS make %{?_smp_mflags} %install rm -rf %{buildroot} make install DESTDIR=%{buildroot} rm -f %{buildroot}/%{_libdir}/*.la %post -p /sbin/ldconfig %postun -p /sbin/ldconfig %clean rm -rf %{buildroot} %files %defattr(-,root,root,-) %doc AUTHORS ChangeLog COPYING NEWS README %{_libdir}/libggz.so.* %files devel %{_includedir}/ggz*.h %{_libdir}/libggz.so %{_mandir}/man3/ggz* %changelog * Thu Apr 7 2011 IWAI, Masaharu 0.0.14.1-3vl6 - build on current VineSeed * Sat Jan 17 2009 Toshiharu Kudoh 0.0.14.1-2 - rebuild with gnutls-2.6.3 * Sun Apr 20 2008 Ryoichi INAGAKI 0.0.14.1-1 - initial build for Vine Linux * Sun Feb 17 2008 Rex Dieter 0.0.14.1-1 - ggz 0.0.14.1 * Fri Feb 08 2008 Rex Dieter 0.0.14-3 - respin (gcc43) * Thu Sep 27 2007 Rex Dieter 0.0.14-2 - cleanup * Wed Sep 5 2007 Dries Verachtert - 0.0.14-1 - Updated to release 0.0.14. * Sat Apr 08 2006 Dries Verachtert - 0.0.12-1.2 - Rebuild for Fedora Core 5. * Sat Dec 03 2005 Dries Verachtert - 0.0.12-1 - Initial package.