%define name syasokoban %define version 2.0.1 %define release 1%{?_dist_release} Summary: Sokoban puzzle game Summary(ja): 倉庫番パズルゲーム Name: %{name} Version: %{version} Release: %{release} #Source0: http://scorpioncity.com/sokoban/%{name}Src.zip # ver.2.0 Source0: %{name}-%{version}.tar.gz License: BSD License Group: Applications/Games URL: http://scorpioncity.com/sokoban.html Requires: SDL BuildRequires: SDL-devel BuildRoot: %{_tmppath}/%{name}-%{version}-root %description An implementation of the popular Sokoban puzzle game. The goal is to push the crates onto the designated squares without getting stuck. #%desctiption -l ja %prep rm -rf ${RPM_BUILD_ROOT} %setup -q %build make %install #make DESTDIR=${RPM_BUILD_ROOT} install mkdir -p ${RPM_BUILD_ROOT}/usr/share/SYASokoban cp README.txt syasokoban ${RPM_BUILD_ROOT}/usr/share/SYASokoban/ cp -r data ${RPM_BUILD_ROOT}/usr/share/SYASokoban/ mkdir -p ${RPM_BUILD_ROOT}/usr/share/applications cat > ${RPM_BUILD_ROOT}/usr/share/applications/%{name}.desktop < ${RPM_BUILD_ROOT}/usr/bin/syasokoban < ${RPM_BUILD_ROOT}/usr/share/SYASokoban/syasokobanlog.txt < 2.0.1-1vl5 - new upstream release - applied new versioning policy, spec in utf-8 * Sun Jun 3 2007 Munehiro Yamamoto 2.0-0vl2 - rebuild for VineSeed * Tue Mar 9 2007 Munehiro Yamamoto 2.0-0vl1 - initial build for Vine Linux # * Sun Jul 2 2006 2.0-0vl1 # - Update # * Mon Jul 4 2005 1.02-0vl1 # - initial build for Vine Linux # end of file