[521] | 1 | Name: xpuyopuyo |
---|
| 2 | Version: 0.9.8 |
---|
| 3 | Release: 1%{?_dist_release} |
---|
| 4 | Summary: Xpuyopuyo is a Tetris-like puzzle game |
---|
| 5 | Summary(ja): Xpuyopuyo はテトリスと似たパズルゲームです |
---|
| 6 | License: GPL2 |
---|
| 7 | Group: Applications/Games |
---|
| 8 | Source: http://chaos2.org/%{name}/%{name}-%{version}.tar.gz |
---|
| 9 | Source1: xpuyopuyo.desktop |
---|
| 10 | URL: http://chaos2.org/xpuyopuyo/ |
---|
| 11 | BuildPrereq: gtk+-devel glib-devel mikmod-devel desktop-file-utils |
---|
| 12 | BuildRoot: %{_tmppath}/%{name}-%{version}-root |
---|
| 13 | |
---|
| 14 | Vendor: Project Vine |
---|
| 15 | Distribution: Vine Linux |
---|
| 16 | |
---|
| 17 | %description |
---|
| 18 | Xpuyopuyo is a Tetris-like puzzle game where you strive to match up four |
---|
| 19 | "blobs" of the same color. Each match gives you points, and also dumps gray |
---|
| 20 | rocks on your opponent which are irritating and troublesome to get rid of. |
---|
| 21 | Multiple matches at one time score more points, and result in more rocks |
---|
| 22 | being dumped on the opponent (much to their dismay). First person to fill |
---|
| 23 | up their screen with puyopuyo blobs loses. |
---|
| 24 | |
---|
| 25 | The game features an AI, and is capable of single-player, human-human play, |
---|
| 26 | human-AI gameplay, or AI-AI gameplay (demo mode). It will keep track of the |
---|
| 27 | total number of matches each player recieves, and the number of |
---|
| 28 | single-matches, double-matches, triple-matches, etc. as well. |
---|
| 29 | |
---|
| 30 | %description -l ja |
---|
| 31 | Xpuyopuyo は同じ色のブロックを並べる、テトリスに似たパズルゲームです。 |
---|
| 32 | 一回並べるごとにポイントが入り、敵にはいらいらのもとになる邪魔な灰色の岩が |
---|
| 33 | 落ちます。一度にたくさん並べると多くの点が入り、たくさんの岩が敵に降ります。 |
---|
| 34 | 一番早くpuyopuyoブロックをスクリーン一杯にためてしまった人が負けです。 |
---|
| 35 | |
---|
| 36 | このゲームは AI を搭載しており、一人で遊ぶことも、人対人で遊ぶことも、人対 |
---|
| 37 | AIで遊ぶことも、AI対AIでデモを行うこともできます。 |
---|
| 38 | |
---|
| 39 | %prep |
---|
| 40 | %setup -q |
---|
| 41 | |
---|
| 42 | %build |
---|
| 43 | rm -rf $RPM_BUILD_ROOT |
---|
| 44 | |
---|
| 45 | %configure |
---|
| 46 | make |
---|
| 47 | |
---|
| 48 | %install |
---|
| 49 | make DESTDIR=$RPM_BUILD_ROOT install |
---|
| 50 | |
---|
| 51 | rm -rf $RPM_BUILD_ROOT%{_datadir}/gnome/apps/Games |
---|
| 52 | mkdir -p $RPM_BUILD_ROOT%{_datadir}/applications |
---|
| 53 | desktop-file-install --vendor= \ |
---|
| 54 | --dir=${RPM_BUILD_ROOT}%{_datadir}/applications \ |
---|
| 55 | %{SOURCE1} |
---|
| 56 | |
---|
| 57 | %clean |
---|
| 58 | rm -rf $RPM_BUILD_ROOT |
---|
| 59 | |
---|
| 60 | %files |
---|
| 61 | %defattr(-,root,root) |
---|
| 62 | %doc AUTHORS ChangeLog COPYING INSTALL NEWS README TODO |
---|
| 63 | %{_bindir}/xpuyopuyo |
---|
| 64 | %{_mandir}/man6/* |
---|
| 65 | %{_datadir}/applications/xpuyopuyo.desktop |
---|
| 66 | #%{_datadir}/gnome/apps/Games/xpuyopuyo.desktop |
---|
| 67 | %{_datadir}/pixmaps/xpuyopuyo.xpm |
---|
| 68 | %{_datadir}/xpuyopuyo/ |
---|
| 69 | |
---|
| 70 | %changelog |
---|
| 71 | * Wed Oct 15 2008 Shu KONNO <owa@bg.wakwak.com> 0.9.5-1vl5 |
---|
| 72 | - applied new versioning policy, spec in utf-8 |
---|
| 73 | |
---|
| 74 | * Sat Feb 2 2002 Jun Nishii <jun@vinelinux.org> - 0.9.5-0vl1 |
---|
| 75 | - updated to 0.9.8 |
---|
| 76 | - changed Group to Applications/Games |
---|
| 77 | |
---|
| 78 | * Sat Feb 2 2002 Jun Nishii <jun@vinelinux.org> - 0.9.5-0vl1 |
---|
| 79 | - ver.up |
---|
| 80 | |
---|
| 81 | * Thu Sep 21 2000 Jun Nishii <jun@vinelinux.org> |
---|
| 82 | - 0.9.2-0vl1 |
---|
| 83 | - with gnome |
---|
| 84 | - build for Vine Linux 2.1 |
---|
| 85 | |
---|
| 86 | * Fri Jan 14 2000 Jun Nishii <jun@vinelinux.org> |
---|
| 87 | - --without-gnome |
---|
| 88 | |
---|
| 89 | * Wed Jan 5 2000 Ian Macdonald <ian@caliban.org> |
---|
| 90 | - updated to 0.3.1 |
---|
| 91 | |
---|
| 92 | * Sun Jan 2 2000 Ian Macdonald <ian@caliban.org> |
---|
| 93 | - updated to 0.3.0 |
---|
| 94 | |
---|
| 95 | * Fri Dec 10 1999 Ian Macdonald <ian@caliban.org> |
---|
| 96 | - first RPM release (0.2.10) |
---|
| 97 | |
---|