[521] | 1 | Summary: Yet Another Reversi |
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| 2 | Summary(ja): 更にもう一つのリバーシ |
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| 3 | Name: reverzi |
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| 4 | Version: 1.0 |
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| 5 | Release: 2%{?_dist_release} |
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| 6 | Source0: %{name}-%{version}.tgz |
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| 7 | Source1: %{name}.desktop |
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| 8 | Source2: %{name}.png |
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| 9 | |
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| 10 | License: GPL |
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| 11 | Group: Applications/Games |
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| 12 | URL: http://sourceforge.net/projects/reverzi/ |
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| 13 | |
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| 14 | BuildRequires: SDL-devel SDL_image-devel |
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| 15 | BuildRoot: %{_tmppath}/%{name}-%{version}-root |
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| 16 | |
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| 17 | Vendor: Project Vine |
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| 18 | Distribution: Vine Linux |
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| 19 | |
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| 20 | %description |
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| 21 | Reverzi starts in 'menu' mode, where you can select the type of both players |
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| 22 | by clicking on the face icons at the bottom of the screen. Available types are: |
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| 23 | Human - waits for your input |
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| 24 | Toaster - weak AI that responds immediately. Shouldn't be able to beat you. |
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| 25 | Emil - basic AI. Reasonable strength and speed. |
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| 26 | Cyborg - stronger AI. Slow but should be a bit harder to beat. |
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| 27 | |
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| 28 | %description -l ja |
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| 29 | いわゆるリバーシゲーム。 |
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| 30 | 人間vs人間の対戦以外に、強さが異なる3種類の対戦相手を選択できます。 |
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| 31 | |
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| 32 | %prep |
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| 33 | %setup -q -n %{name} |
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| 34 | |
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| 35 | |
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| 36 | %build |
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| 37 | echo make start |
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| 38 | make PREFIX=%{_prefix} PREFIXBINARY=%{_bindir} |
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| 39 | echo make end |
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| 40 | |
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| 41 | %install |
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| 42 | rm -rf $RPM_BUILD_ROOT |
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| 43 | |
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| 44 | # bin install |
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| 45 | mkdir -p $RPM_BUILD_ROOT/%{_bindir} |
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| 46 | install -s -p %{name} $RPM_BUILD_ROOT/%{_bindir}/%{name} |
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| 47 | |
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| 48 | # img install |
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| 49 | mkdir -p $RPM_BUILD_ROOT/%{_datadir}/%{name}/img |
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| 50 | install -p img/* $RPM_BUILD_ROOT/%{_datadir}/%{name}/img/ |
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| 51 | |
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| 52 | # add desktop |
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| 53 | mkdir -p $RPM_BUILD_ROOT/%{_datadir}/applications |
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| 54 | install -p -m0644 %{SOURCE1} $RPM_BUILD_ROOT/%{_datadir}/applications/%{name}.desktop |
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| 55 | |
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| 56 | # add desktop icon |
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| 57 | mkdir -p $RPM_BUILD_ROOT/%{_datadir}/pixmaps |
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| 58 | install -p -m0644 %{SOURCE2} $RPM_BUILD_ROOT/%{_datadir}/pixmaps/%{name}.png |
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| 59 | |
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| 60 | %clean |
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| 61 | rm -rf $RPM_BUILD_ROOT |
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| 62 | |
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| 63 | |
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| 64 | %files |
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| 65 | %defattr(-,root,root) |
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| 66 | %doc README LICENSE |
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| 67 | %{_bindir}/%{name} |
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| 68 | %{_datadir}/applications/* |
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| 69 | %{_datadir}/pixmaps/* |
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| 70 | %{_datadir}/reverzi |
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| 71 | |
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| 72 | %changelog |
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| 73 | * Fri Oct 10 2008 Shu KONNO <owa@bg.wakwak.com> 1.0-2vl5 |
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| 74 | - applied new versioning policy, spec in utf-8 |
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| 75 | |
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| 76 | * Thu Aug 16 2007 Ryoichi INAGAKI <ryo1@bc.wakwak.com> 1.0-1vl3 |
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| 77 | - rebuilt with new toolchain |
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| 78 | |
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| 79 | * Wed Aug 9 2006 Ryoichi INAGAKI <ryo1@bc.wakwak.com> 1.0-1vl2 |
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| 80 | - changed Group to Applications/Games |
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| 81 | |
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| 82 | * Wed Feb 9 2005 OOI Keita <ooik.ovwqlsjxcqwg4dc@privango.jp> 1.0-1vl1 |
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| 83 | - initial build for Vine Linux |
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| 84 | - add icon and desktop |
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