1 | ## -*- coding: utf-8-unix -*- |
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2 | Summary: Tetlis game with multiplayer mode |
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3 | Summary(ja): 対戦型テトリス |
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4 | Name: ltris |
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5 | Version: 1.0.17 |
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6 | Release: 1%{?_dist_release} |
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7 | Source0: %{name}-%{version}.tar.gz |
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8 | License: GNU General Public License |
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9 | Group: Applications/Games |
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10 | URL: http://lgames.sourceforge.net/ |
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11 | |
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12 | Requires: SDL |
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13 | Requires: SDL_mixer |
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14 | BuildRequires: SDL-devel |
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15 | BuildRequires: SDL_mixer-devel |
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16 | |
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17 | BuildRoot: %{_tmppath}/%{name}-%{version}-root |
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18 | |
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19 | Packager: munepi |
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20 | |
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21 | %description |
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22 | LTris as a tetris clone: differently shaped blocks are falling down the |
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23 | rectangular playing field and can be moved sideways or rotated by 90 degree |
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24 | units with the aim of building lines without gaps which then disappear |
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25 | (causing any block above the deleted line to fall down). LTris has three |
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26 | game modes: In Classic you play until the stack of blocks reaches the top |
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27 | of the playing field and no new blocks can enter. In Figures the playing |
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28 | field is reset to a new figure each level and later on tiles and lines |
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29 | suddenly appear. In Multiplayer up to three players (either human or CPU) |
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30 | compete with each other sending removed lines to all opponents. And in |
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31 | Demo you can watch your CPU playing while enjoying a cup of tea! |
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32 | |
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33 | %prep |
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34 | %__rm -rf ${RPM_BUILD_ROOT} |
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35 | |
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36 | %setup -q |
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37 | |
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38 | %build |
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39 | %configure --prefix=%{_prefix} |
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40 | %__make |
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41 | |
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42 | %install |
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43 | %__rm -rf ${RPM_BUILD_ROOT} |
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44 | %__make DESTDIR=${RPM_BUILD_ROOT} install |
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45 | |
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46 | %find_lang %{name} |
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47 | |
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48 | %clean |
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49 | %__rm -rf ${RPM_BUILD_ROOT} |
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50 | |
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51 | |
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52 | %files -f %{name}.lang |
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53 | %defattr(-,root,root) |
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54 | %doc ABOUT-NLS AUTHORS COPYING ChangeLog INSTALL NEWS README TODO |
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55 | %{_bindir}/ltris |
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56 | %{_datadir}/applications/ltris.desktop |
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57 | %{_datadir}/icons/ltris48.gif |
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58 | %{_datadir}/%{name}/figures |
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59 | %{_datadir}/%{name}/gfx |
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60 | %{_datadir}/%{name}/sounds |
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61 | %ghost %{_var}/ltris.hscr |
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62 | |
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63 | |
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64 | %changelog |
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65 | * Sun Aug 28 2011 Munehiro Yamamoto <munepi@vinelinux.org> 1.0.17-1 |
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66 | - new upstream release |
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67 | |
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68 | * Tue Mar 29 2011 Munehiro Yamamoto <munepi@vinelinux.org> 1.0.16-1 |
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69 | - new upstream release |
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70 | |
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71 | * Mon Jan 03 2011 Munehiro Yamamoto <munepi@vinelinux.org> 1.0.15-1 |
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72 | - new upstream release |
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73 | |
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74 | * Sat Feb 20 2010 Munehiro Yamamoto <munepi@vinelinux.org> 1.0.14-1 |
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75 | - new upstream release |
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76 | |
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77 | * Fri Oct 03 2008 Shu KONNO <owa@bg.wakwak.com> 1.0.11-1vl5 |
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78 | - applied new versioning policy, spec in utf-8 |
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79 | |
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80 | * Sun Jun 3 2007 Munehiro Yamamoto <myamamoto@g.math.s.chiba-u.ac.jp> 1.0.11-0vl2 |
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81 | - rebuild for VineSeed |
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82 | |
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83 | * Tue Mar 9 2007 Munehiro Yamamoto <myamamoto@g.math.s.chiba-u.ac.jp> 1.0.11-0vl1 |
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84 | - initial build for Vine Linux |
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85 | |
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86 | # * Thu Oct 6 2005 1.0.11-0vl1 |
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87 | # - initial build for Vine Linux |
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88 | |
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89 | # * Mon May 9 2005 1.0.10-0vl1 |
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90 | # - initial build for Vine Linux |
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91 | |
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92 | # end of file |
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