[521] | 1 | ## -*- coding: utf-8-unix -*- |
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| 2 | Summary: Tetlis game with multiplayer mode |
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| 3 | Summary(ja): 対戦型テトリス |
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| 4 | Name: ltris |
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[4680] | 5 | Version: 1.0.17 |
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[521] | 6 | Release: 1%{?_dist_release} |
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| 7 | Source0: %{name}-%{version}.tar.gz |
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| 8 | License: GNU General Public License |
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| 9 | Group: Applications/Games |
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| 10 | URL: http://lgames.sourceforge.net/ |
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| 11 | |
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| 12 | Requires: SDL |
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| 13 | Requires: SDL_mixer |
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| 14 | BuildRequires: SDL-devel |
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| 15 | BuildRequires: SDL_mixer-devel |
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| 16 | |
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| 17 | BuildRoot: %{_tmppath}/%{name}-%{version}-root |
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| 18 | |
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| 19 | Packager: munepi |
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| 20 | |
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| 21 | %description |
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[2434] | 22 | LTris as a tetris clone: differently shaped blocks are falling down the |
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| 23 | rectangular playing field and can be moved sideways or rotated by 90 degree |
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| 24 | units with the aim of building lines without gaps which then disappear |
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| 25 | (causing any block above the deleted line to fall down). LTris has three |
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| 26 | game modes: In Classic you play until the stack of blocks reaches the top |
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| 27 | of the playing field and no new blocks can enter. In Figures the playing |
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| 28 | field is reset to a new figure each level and later on tiles and lines |
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| 29 | suddenly appear. In Multiplayer up to three players (either human or CPU) |
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| 30 | compete with each other sending removed lines to all opponents. And in |
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| 31 | Demo you can watch your CPU playing while enjoying a cup of tea! |
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[521] | 32 | |
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| 33 | %prep |
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| 34 | %__rm -rf ${RPM_BUILD_ROOT} |
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| 35 | |
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| 36 | %setup -q |
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| 37 | |
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| 38 | %build |
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| 39 | %configure --prefix=%{_prefix} |
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| 40 | %__make |
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| 41 | |
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| 42 | %install |
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| 43 | %__rm -rf ${RPM_BUILD_ROOT} |
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| 44 | %__make DESTDIR=${RPM_BUILD_ROOT} install |
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| 45 | |
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| 46 | %find_lang %{name} |
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| 47 | |
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| 48 | %clean |
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| 49 | %__rm -rf ${RPM_BUILD_ROOT} |
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| 50 | |
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| 51 | |
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| 52 | %files -f %{name}.lang |
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| 53 | %defattr(-,root,root) |
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| 54 | %doc ABOUT-NLS AUTHORS COPYING ChangeLog INSTALL NEWS README TODO |
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| 55 | %{_bindir}/ltris |
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| 56 | %{_datadir}/applications/ltris.desktop |
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| 57 | %{_datadir}/icons/ltris48.gif |
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| 58 | %{_datadir}/%{name}/figures |
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| 59 | %{_datadir}/%{name}/gfx |
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| 60 | %{_datadir}/%{name}/sounds |
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| 61 | %ghost %{_var}/ltris.hscr |
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| 62 | |
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| 63 | |
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| 64 | %changelog |
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[4680] | 65 | * Sun Aug 28 2011 Munehiro Yamamoto <munepi@vinelinux.org> 1.0.17-1 |
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| 66 | - new upstream release |
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| 67 | |
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[3200] | 68 | * Tue Mar 29 2011 Munehiro Yamamoto <munepi@vinelinux.org> 1.0.16-1 |
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| 69 | - new upstream release |
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| 70 | |
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[2434] | 71 | * Mon Jan 03 2011 Munehiro Yamamoto <munepi@vinelinux.org> 1.0.15-1 |
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| 72 | - new upstream release |
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| 73 | |
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[521] | 74 | * Sat Feb 20 2010 Munehiro Yamamoto <munepi@vinelinux.org> 1.0.14-1 |
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| 75 | - new upstream release |
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| 76 | |
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| 77 | * Fri Oct 03 2008 Shu KONNO <owa@bg.wakwak.com> 1.0.11-1vl5 |
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| 78 | - applied new versioning policy, spec in utf-8 |
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| 79 | |
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| 80 | * Sun Jun 3 2007 Munehiro Yamamoto <myamamoto@g.math.s.chiba-u.ac.jp> 1.0.11-0vl2 |
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| 81 | - rebuild for VineSeed |
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| 82 | |
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| 83 | * Tue Mar 9 2007 Munehiro Yamamoto <myamamoto@g.math.s.chiba-u.ac.jp> 1.0.11-0vl1 |
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| 84 | - initial build for Vine Linux |
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| 85 | |
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| 86 | # * Thu Oct 6 2005 1.0.11-0vl1 |
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| 87 | # - initial build for Vine Linux |
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| 88 | |
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| 89 | # * Mon May 9 2005 1.0.10-0vl1 |
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| 90 | # - initial build for Vine Linux |
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| 91 | |
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| 92 | # end of file |
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