[521] | 1 | Name: bugsquish |
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| 2 | Version: 0.0.6 |
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| 3 | Release: 2%{?_dist_release} |
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| 4 | |
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| 5 | Summary: Bugs are trying to suck blood out of your arm! |
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| 6 | Summary(ja): 虫たちがあなたの腕から血を吸おうとしています! |
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| 7 | License: GPL |
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| 8 | URL: http://newbreedsoftware.com/bugsquish |
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| 9 | Group: Applications/Games |
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| 10 | Source0: ftp://ftp.sonic.net/pub/users/nbs/unix/x/bugsquish/bugsquish-%{version}.tar.bz2 |
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| 11 | #Source1: %{name}.6 |
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| 12 | Source2: %{name}.desktop |
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| 13 | |
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| 14 | BuildRoot: %{_tmppath}/%{name}-%{version}-root |
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| 15 | BuildRequires: SDL-devel SDL_image-devel SDL_mixer-devel |
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| 16 | |
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| 17 | Vendor: Project Vine |
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| 18 | Distribution: Vine Linux |
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| 19 | Packager: OOI Keita <ooik.ovwqlsjxcqwg4dc@privango.jp> |
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| 20 | |
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| 21 | %description |
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| 22 | "Bug Squish" is an action game not unlike light gun arcade games, but |
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| 23 | played with a mouse. It's loosely based on a MacOS game whose name I |
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| 24 | can't recall. |
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| 25 | |
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| 26 | Bugs are trying to suck blood out of your arm! Squish them with with |
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| 27 | your fly swatter before you run out of blood. |
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| 28 | |
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| 29 | %description -l ja |
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| 30 | "Bug Squish" は、光線銃の代わりにマウスを使ってプレイする |
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| 31 | アクションゲームです。 |
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| 32 | 名前は忘れましたが、MacOS 用のゲームを大まかなベースとしています。 |
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| 33 | |
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| 34 | 虫たちがあなたの腕から血を吸おうとしています! その前にハエ叩きで奴らを |
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| 35 | 潰してください。 |
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| 36 | |
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| 37 | %prep |
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| 38 | %setup -q |
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| 39 | |
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| 40 | %build |
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| 41 | make DATA_PREFIX=%_datadir/%name/ BIN_PREFIX=%{_bindir} |
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| 42 | |
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| 43 | %install |
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| 44 | rm -rf $RPM_BUILD_ROOT |
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| 45 | |
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| 46 | # install bin |
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| 47 | install -D %name $RPM_BUILD_ROOT/%_bindir/%name |
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| 48 | |
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| 49 | #install data |
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| 50 | install -d $RPM_BUILD_ROOT%_datadir/%name |
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| 51 | cp -a data/{images,sounds,music} $RPM_BUILD_ROOT%_datadir/%name/ |
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| 52 | |
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| 53 | #install icon |
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| 54 | mkdir -p $RPM_BUILD_ROOT%_datadir/pixmaps |
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| 55 | install -D -pm644 data/images/bugsquish-icon.xpm $RPM_BUILD_ROOT%_datadir/pixmaps/%{name}.xpm |
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| 56 | |
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| 57 | #install man |
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| 58 | #mkdir -p $RPM_BUILD_ROOT%_mandir/man6/ |
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| 59 | #install -D -pm644 %{SOURCE1} $RPM_BUILD_ROOT%_mandir/man6/%{name}.6 |
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| 60 | |
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| 61 | #install desktop |
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| 62 | mkdir -p $RPM_BUILD_ROOT%_datadir/applications |
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| 63 | install -D -pm644 %{SOURCE2} $RPM_BUILD_ROOT%_datadir/applications/%{name}.desktop |
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| 64 | |
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| 65 | %clean |
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| 66 | rm -rf $RPM_BUILD_ROOT |
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| 67 | |
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| 68 | %files |
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| 69 | %doc AUTHORS.txt CHANGES.txt README.txt |
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| 70 | %{_bindir}/%{name} |
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| 71 | %{_datadir}/%{name}/* |
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| 72 | %{_datadir}/pixmaps/*.xpm |
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| 73 | #%_mandir/man6/* |
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| 74 | %{_datadir}/applications/*.desktop |
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| 75 | |
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| 76 | %changelog |
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| 77 | * Fri Sep 19 2008 Shu KONNO <owa@bg.wakwak.com> 0.0.6-2vl5 |
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| 78 | - applied new versioning policy, spec in utf-8 |
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| 79 | |
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| 80 | * Mon Oct 9 2006 Ryoichi INAGAKI <ryo1@bc.wakwak.com> - 0.0.6-1vl2 |
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| 81 | - rebuilt for Vine Linux 4.0 |
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| 82 | - changed Group to Applications/Games |
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| 83 | |
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| 84 | * Wed Feb 9 2005 OOI Keita <ooik.ovwqlsjxcqwg4dc@privango.jp> - 0.0.6-1vl1 |
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| 85 | - first spec for vine |
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| 86 | - ja summary and description from deb |
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| 87 | - add desktop |
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