1 | %define name tecnoballz |
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2 | %define version 0.92 |
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3 | %define release 1%{?_dist_release} |
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4 | |
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5 | Summary: A Breakout like game. |
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6 | Summary(ja): ブロック崩し |
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7 | Name: %{name} |
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8 | Version: %{version} |
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9 | Release: %{release} |
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10 | Source0: http://linux.tlk.fr/games/TecnoballZ/download/%{name}-%{version}.tgz |
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11 | Source1: %{name}.png |
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12 | Source2: %{name}.desktop |
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13 | License: GPLv3 |
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14 | Group: Applications/Games |
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15 | URL: http://linux.tlk.fr/games/TecnoballZ/ |
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16 | |
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17 | Requires: SDL SDL_mixer libogg libvorbis mikmod smpeg |
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18 | BuildRequires: SDL-devel SDL_mixer-devel |
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19 | BuildRequires: libogg-devel libvorbis-devel mikmod-devel smpeg-devel sed |
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20 | BuildRoot: %{_tmppath}/%{name}-%{version}-root |
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21 | |
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22 | Vendor: Project Vine |
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23 | Distribution: Vine Linux |
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24 | Packager: OOI Keita <ooi.keita@gmail.com> |
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25 | |
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26 | %description |
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27 | A exciting Brick Breaker with 50 levels of game and 11 special levels, |
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28 | distributed on the 2 modes of game to give the player a sophisticated |
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29 | system of attack weapons with an enormous power of fire that can be |
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30 | build by gaining bonuses. Numerous decors, musics and sounds |
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31 | complete this great game. This game was ported from the Commodore Amiga. |
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32 | |
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33 | %description -l ja |
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34 | すべてのブロックを壊せば、各面をクリアできます。 |
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35 | ゲームにはいくつかのアリアがあり、エリアは更に面に分かれています。 |
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36 | ボスキャラのいる面もあります。 |
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37 | エリアを通過する毎に、一つずつ、面の端の壁が開きます。 |
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38 | 各面の間では、ゲーム中に得たお金で、アイテムを購入することも可能です。 |
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39 | |
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40 | %prep |
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41 | %setup -q |
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42 | # FIX: set gamedir and scoredir |
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43 | sed -i 's|gamesdir = $(prefix)/games|gamesdir = ${bindir}|' src/Makefile.in |
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44 | sed -i 's|scoredir = /var/games/tecnoballz|scoredir = ${localstatedir}/games/%{name}|' Makefile.in |
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45 | |
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46 | %build |
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47 | %configure |
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48 | make %{?_smp_mflags} CXXFLAGS="$RPM_OPT_FLAGS" |
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49 | |
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50 | %install |
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51 | rm -rf $RPM_BUILD_ROOT |
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52 | make install DESTDIR=%{buildroot} |
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53 | cp -fr src/TecnoballZ/levels-data.xml ${RPM_BUILD_ROOT}%{_datadir}/%{name} |
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54 | cp -fr src/TecnoballZ/texts ${RPM_BUILD_ROOT}%{_datadir}/%{name} |
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55 | |
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56 | # install icon |
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57 | mkdir -p ${RPM_BUILD_ROOT}%{_datadir}/pixmaps |
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58 | install -p -m 0644 %{SOURCE1} ${RPM_BUILD_ROOT}%{_datadir}/pixmaps/%{name}.png |
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59 | |
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60 | # install desktop |
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61 | sed "s/Icon=tecnoballz.png/Icon=tecnoballz/" %{SOURCE2} > %{name}.desktop |
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62 | desktop-file-install --dir $RPM_BUILD_ROOT%{_datadir}/applications %{name}.desktop |
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63 | |
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64 | %clean |
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65 | rm -rf $RPM_BUILD_ROOT |
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66 | |
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67 | %post |
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68 | %{_bindir}/update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : |
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69 | |
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70 | %postun |
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71 | %{_bindir}/update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : |
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72 | |
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73 | %files |
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74 | %defattr(-,root,root) |
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75 | %doc AUTHORS CHANGES COPYING INSTALL README |
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76 | %{_datadir}/%{name} |
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77 | %{_datadir}/pixmaps/%{name}.png |
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78 | %{_datadir}/applications/%{name}.desktop |
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79 | %{_mandir}/man6/%{name}* |
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80 | %attr(2755,root,games) %{_bindir}/%{name} |
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81 | %defattr(-,root,games) |
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82 | %config(noreplace) %{_localstatedir}/games/%{name}/* |
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83 | |
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84 | %changelog |
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85 | * Sun Oct 12 2008 Shu KONNO <owa@bg.wakwak.com> 0.92-1vl5 |
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86 | - applied new versioning policy, spec in utf-8 |
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87 | |
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88 | * Fri Jan 18 2008 Shu KONNO <owa@bg.wakwak.com> 0.92-0vl1 |
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89 | - updated tecnoballz to 0.92 |
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90 | - changed license to GPLv3 |
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91 | - changed description |
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92 | - dropt %{name}-0.91-owner.patch |
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93 | - dropt %{name}-0.91-datadir.patch |
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94 | |
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95 | * Tue Oct 3 2006 Ryoichi INAGAKI <ryo1@bc.wakwak.com> 0.91-0vl2 |
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96 | - rebuilt for Vine Linux 4.0 |
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97 | - changed Group to Applications/Games |
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98 | |
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99 | * Sun Mar 13 2005 OOI Keita <ooi.keita@gmail.com> 0.91-0vl1 |
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100 | - initial build |
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101 | - tecnoballz-0.91-owner-patch |
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102 | - setup desktop entry and icon |
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103 | - install man |
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104 | - tecnoballz-0.91-datadir.patch |
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