[521] | 1 | ## -*- coding: utf-8-unix -*- |
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| 2 | Summary: LBreakout is a breakout-style arcade game in the manner of Arkanoid |
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| 3 | Summary(ja): ブロックくずしのアーケードゲーム |
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| 4 | Name: lbreakout |
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| 5 | Version: 010315 |
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[5466] | 6 | Release: 3%{?_dist_release} |
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[521] | 7 | Source0: %{name}-%{version}.tar.gz |
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| 8 | License: GNU General Public License |
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| 9 | Group: Applications/Games |
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| 10 | URL: http://lgames.sourceforge.net/ |
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| 11 | |
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| 12 | Requires: SDL SDL_mixer |
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| 13 | BuildRequires: SDL-devel SDL_mixer-devel |
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| 14 | |
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| 15 | BuildRoot: %{_tmppath}/%{name}-%{version}-root |
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| 16 | |
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| 17 | Packager: munepi |
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| 18 | |
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| 19 | %description |
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| 20 | LBreakout is a classical Breakout game, improved with the powers of |
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| 21 | the SDL library. Its features include: sound, highscore, a menu with |
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| 22 | mouse support, mouse or keyboard can be used for playing, controls can |
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| 23 | be redefined, your starting level can be chosen, a difficulty can be |
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| 24 | selected (easy, medium, hard), various backgrounds, a lot of |
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| 25 | collectable extras, nice graphics, cool effects and own levels can be |
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| 26 | created. Give it a try! |
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| 27 | |
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| 28 | %prep |
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| 29 | %__rm -rf ${RPM_BUILD_ROOT} |
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| 30 | |
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| 31 | %setup -q |
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| 32 | |
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| 33 | %build |
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| 34 | %configure --prefix=%{_prefix} |
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| 35 | %__make |
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| 36 | |
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| 37 | %install |
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| 38 | %__mkdir -p ${RPM_BUILD_ROOT}%{_var}/lib/games |
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| 39 | %__make DESTDIR=${RPM_BUILD_ROOT} install |
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| 40 | |
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| 41 | %__mkdir -p ${RPM_BUILD_ROOT}%{_datadir}/applications |
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| 42 | %__cat > ${RPM_BUILD_ROOT}%{_datadir}/applications/%{name}.desktop <<EOF |
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| 43 | [Desktop Entry] |
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| 44 | Name=LBreakout |
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| 45 | Comment=LBreakout is a breakout-style arcade game in the manner of Arkanoid. |
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| 46 | TryExec=lbreakout |
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| 47 | Exec=/usr/bin/lbreakout |
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| 48 | Icon= |
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| 49 | Terminal=0 |
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| 50 | Type=Application |
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| 51 | Categories=GNOME;Application;Game |
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| 52 | EOF |
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| 53 | |
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| 54 | %clean |
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| 55 | %__rm -rf ${RPM_BUILD_ROOT} |
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| 56 | |
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| 57 | |
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| 58 | %files |
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| 59 | %defattr(-,root,root) |
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| 60 | %doc AUTHORS COPYING ChangeLog INSTALL README TODO |
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| 61 | %{_bindir}/lbreakout |
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| 62 | %{_datadir}/games/lbreakout |
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| 63 | %{_datadir}/applications/%{name}.desktop |
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| 64 | %ghost %{_var}/lib/games/lbreakout.hscr |
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| 65 | |
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| 66 | |
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| 67 | %changelog |
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[5466] | 68 | * Tue Jan 24 2012 Munehiro Yamamoto <munepi@vinelinux.org> 010315-3 |
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| 69 | - rebuild |
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| 70 | |
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[521] | 71 | * Sat Feb 20 2010 Munehiro Yamamoto <munepi@vinelinux.org> 010315-2 |
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| 72 | - fixed spec file |
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| 73 | - added %%doc in %%files sesion |
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| 74 | - added %%ghost for %%{_var}/lib/games/lbreakout.hscr |
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| 75 | |
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| 76 | * Mon Sep 29 2008 Shu KONNO <owa@bg.wakwak.com> 010315-1vl5 |
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| 77 | - applied new versioning policy, spec in utf-8 |
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| 78 | |
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| 79 | * Sun Jun 3 2007 Munehiro Yamamoto <myamamoto@g.math.s.chiba-u.ac.jp> 010315-0vl2 |
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| 80 | - rebuild for VineSeed |
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| 81 | |
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| 82 | * Tue Mar 9 2007 Munehiro Yamamoto <myamamoto@g.math.s.chiba-u.ac.jp> 010315-0vl1 |
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| 83 | - initial build for Vine Linux |
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| 84 | |
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| 85 | # end of file |
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