source: projects/specs/branches/6/a/airstrike/airstrike-vl.spec @ 4178

Revision 4178, 2.9 KB checked in by kazutaka, 13 years ago (diff)

Vine Linux 6 向けに更新

Line 
1Name:      airstrike
2Version:   1.0
3Release:   2.pre6%{?_dist_release}
4Summary:   2D Air combat
5Summary(ja):   複葉機による二次元対戦ゲーム
6Vendor: Project Vine
7Distribution: Vine Linux
8
9URL:       http://icculus.org/airstrike/
10Source0:   %{name}-pre6a-src.tar.gz
11Source1:   %{name}48x48.png
12Source2:   %{name}.desktop
13Source3:   %{name}
14Patch0:    airstrikerc.patch
15License:   GPL
16Group:     Applications/Games
17BuildRequires: SDL-devel SDL_image-devel SDL_mixer-devel
18BuildRoot: %{_tmppath}/%{name}-%{version}-root
19Prefix:    /usr
20
21%description
22Airstrike  is  a  2d  biplane dogfight game in the tradition of the
23Intellivision and Amiga games 'Biplanes' and 'BIP'. It features a
24robust physics engine and several  other  extensions  of  the original
25games.
26
27%description -l ja
28IntellivisionとAmigaのゲーム、'Biplanes'と'BIP'に似た、2Dの複葉機対戦
29ゲームです。元になったゲームに比べ、強健な物理エンジンと新たに追加された
30拡張機能が特徴です。
31
32%prep
33rm -rf $RPM_BUILD_ROOT
34%setup -q -n %{name}-pre6a-src
35%patch0 -p1
36
37%build
38make airstrike-sound
39
40%install
41mkdir -p $RPM_BUILD_ROOT%{_bindir}
42mkdir -p $RPM_BUILD_ROOT%{_datadir}/applications
43mkdir -p $RPM_BUILD_ROOT%{_datadir}/%{name}/data
44mkdir -p $RPM_BUILD_ROOT%{_datadir}/%{name}/data/sound
45mkdir -p $RPM_BUILD_ROOT%{_datadir}/pixmaps
46mkdir -p $RPM_BUILD_ROOT%{_mandir}/man6/
47
48install -p -m 755 %{name}      $RPM_BUILD_ROOT%{_datadir}/%{name}/%{name}
49install -p -m 644 airstrikerc  $RPM_BUILD_ROOT%{_datadir}/%{name}/
50install -p -m 644 data/*.png   $RPM_BUILD_ROOT%{_datadir}/%{name}/data
51install -p -m 644 data/*.txt   $RPM_BUILD_ROOT%{_datadir}/%{name}/data
52install -p -m 644 data/sound/* $RPM_BUILD_ROOT%{_datadir}/%{name}/data/sound
53install -p -m 644 %{SOURCE1}   $RPM_BUILD_ROOT%{_datadir}/pixmaps
54install -p -m 644 %{SOURCE2}   $RPM_BUILD_ROOT%{_datadir}/applications
55install -p -m 755 %{SOURCE3}   $RPM_BUILD_ROOT%{_bindir}/%{name}
56install -p -m 644 doc/airstrike.6   $RPM_BUILD_ROOT%{_mandir}/man6/airstrike.6
57
58 
59%clean
60rm -rf $RPM_BUILD_ROOT
61
62%files
63%defattr(-,root,root)
64%doc COPYING LICENSE INSTALL README ChangeLog
65%{_bindir}/%{name}
66%{_datadir}/pixmaps/%{name}*
67%{_datadir}/%{name}/*
68%{_datadir}/applications/%{name}*
69%{_mandir}/man6/*
70
71%changelog
72* Sat Jun 18 2011 Kazutaka HARADA <kazutaka@vinelinux.org> 1.0-2.pre6
73- rebuild for Vine Linux 6
74
75* Sat Aug 16 2008 Shu KONNO <owa@bg.wakwak.com> 1.0-1.pre6vl5
76- applied new versioning policy, spec in utf-8
77
78* Mon Oct 9 2006 Ryoichi INAGAKI <ryo1@bc.wakwak.com> - 1.0-0vl1.pre6
79- rebuilt for Vine Linux 4.0
80- changed Group to Applications/Games
81
82* Sat Feb 5 2005 OOI Keita <ooik.ovwqlsjxcqwg4dc@privango.jp> - 1.0-0vl0.pre6
83- add man
84- add jp summary and description
85- sound enable
86- airstrikerc.patch
87
88* Fri Feb 7 2003 Michal Ambroz <rebus@seznam.cz>
89- pre6 version
90
91* Wed Oct 26 2002 Michal Ambroz <rebus@seznam.cz>
92- initial spec file
Note: See TracBrowser for help on using the repository browser.